Tiger beetles and wolf spiders can kill multiple ants quickly in close range.
The second one practically requires using wood ants.
The first one simply requires a number of ants to beat, since you only have black ants unlocked.
Beef Gate: Each formicarium challenges functions as one in order to force the player to use the different types of ants.
You get bonus royal jelly as compensation for your progress.
Bag of Spilling: Following the second formicarium challenge, the scientists move your colony over from the original formicarium to a new one, nullifying all of the food collected and spent.
Although they are omnivores in real life, the amount of aggression they show to the ants is just TooDumbToLive.
Ascended to Carnivorism: Mole crickets and hermit crabs are portrayed as voracious predators in the game.
There is no species in the Formica genus that has the level of physical variation seen here.
#Empires of the undergrowth ant types license
Artistic License Biology: Gene thief ants are completely fictitious and exist only to let you use different ant species in the same colony.
This was later change to SplashDamage to prevent some creatures from being too overpowering. Mortar wood ants also gain this ability at level 3.
Area of Effect: Most adult creatures in the game have the ability to do area of effect damage.
Every challenge completed raises it by ten.
Arbitrary Headcount Limit: Your must complete formicarium challenges to increase the population cap of your formicarium.
Anti-Frustration Feature: In between waves of the formicarium challenges, small amount of food will be dropped on the surface, allowing you to restock before the next onslaught.
It's about a new artificially-created ant species known as Formica ereptor expanding their colony, waging war with other ant colonies, and absorbing the traits of other ant species to adapt to many hardships provided to them by a duo of scientists who observe their behavior.
Ant Assault: The main premise of the game.
Gene thief ants, who can be considered The Protagonist of the game, must expand and adapt in the formicarium, surviving whatever the scientists throw at them.
Your only food source is the fungus cultivated from harvested leaves.
Leafcutter ant missions require you to expand your territory and offenively compete with other colonies.
You get access to the surface and the day/night cycles for the first time.
Wood ant missions require you to defend yourself from local creatures running from the rising tide.
Black ant missions require you to establish a new colony under a rotting log, using very limited resources.
This also teaches the players new mechanics important to each part of the game.
And Now For Something Completely Different: Each set of missions enforces this due to the different diets and gameplay styles of the ants in question.